Thư viện prompt AI OpenZhenZhen · MiniMax H3 · video

Nữ chiến binh song kiếm pháo đài núi

Mountain Fortress Twin-Blade Warrior

Nữ chiến binh song kiếm pháo đài núi — khám phá tác phẩm được tạo bằng MiniMax H3 trên OpenZhenZhen, kèm prompt gốc và ví dụ tạo nội dung để tham khảo.

Nữ chiến binh song kiếm pháo đài núi — AI video creation
Nữ chiến binh song kiếm pháo đài núi

Prompt

Prompt tiếng Trung

20秒,16:9,1280×720,24fps,超写实真人电影风格的黑暗武侠动作场景,白天进行。使用所提供的身份参考图来确定成年白发女战士的脸部、发型和整体外观;保持她的炭灰色战斗袍与深色传统长裤不变。在巨大的木制山岳堡垒大厅内,她手持恰好两把真实金属剑,每手一把,与五名精英剑士战斗。0–4秒:低机位手持镜头,她穿过木地板逼近包围而来的敌人。4–8秒:快速格挡反击、闪避滑步、借墙和栏杆反弹,采用激烈荷兰角、甩镜、运动模糊和延迟镜头反应。8–12秒:她在敞开的栏杆旁跃起施展双剑空中斩击,外面可见群山,落地后立刻冲向下一个目标。12–16秒:在大厅木地板上持续进行精准双剑攻防,接触真实,步法清晰,尘土、衣物和纸张被气流扰动。16–18秒:她跃至上方梁架附近,在木屏障旁落地,尘雾飘散。18–20秒:她对最后一名战士施展迅疾的双剑交叉斩,仍握住两把剑自然落地,发现更多敌人逼近,立即举剑准备再战。每个动作只产生纤细、克制的淡翡翠色风痕和短暂气压效果,真实吹动尘土、衣物和纸张;禁止光环、烟雾、瞬移或脱离动作的特效。真实人体结构、皮肤、头发、服装、光照和物理效果;高端真人电影质感,结合动漫级编舞。动作连续,不要停顿姿势或重置。音效包括剑击、脚步、木材、风声、布料和压缩空气爆鸣;不要对白、音乐、血液、血腥、字幕、标志或水印。

Prompt tiếng Anh

20-second, 16:9, 1280×720, 24fps ultra-photorealistic live-action dark wuxia action scene in daylight. Use the supplied identity reference image for the adult white-haired female warrior’s face, hair, and overall appearance; keep her charcoal-gray combat robe and dark traditional trousers intact. Inside a vast wooden mountain-fortress hall, she fights five elite sword warriors while wielding exactly two real metal swords, one in each hand. 0–4s: low-angle handheld view as she advances across the wooden floor toward surrounding enemies. 4–8s: rapid parry-counter exchanges, evasive slides, wall and railing rebounds, with aggressive Dutch angles, whip-pans, motion blur, and delayed camera reactions. 8–12s: she launches into an aerial dual-slash near the open railing, mountains visible outside, then lands and immediately bursts toward the next target. 12–16s: continuous grounded combat across the hall with precise dual-sword strikes, realistic contact, footwork, dust, disturbed fabric and paper. 16–18s: she vaults near overhead beams and lands beside a wooden barrier amid drifting dust. 18–20s: she performs a fast crossing strike against the final warrior, lands naturally still holding both swords, sees more enemies approaching, and raises both blades to attack. Every movement creates only thin, subtle pale-emerald wind trails and brief air-pressure effects that physically disturb dust, clothing, and paper; no aura, smoke, teleportation, or detached VFX. Real human anatomy, skin, hair, clothing, lighting, and physics; premium live-action cinema with anime-level choreography. Continuous action with no idle poses or resets. Audio: sword impacts, footsteps, wood, wind, fabric, and compressed-air bursts; no dialogue, music, blood, gore, subtitles, logos, or watermark.

Chủ đề và phong cách

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