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Nữ đạo tặc trốn khỏi ngân hàng

The Female Thief's Bank Escape

Nữ đạo tặc trốn khỏi ngân hàng — khám phá tác phẩm được tạo bằng MiniMax H3 trên OpenZhenZhen, kèm prompt gốc và ví dụ tạo nội dung để tham khảo.

Nữ đạo tặc trốn khỏi ngân hàng — AI video creation
Nữ đạo tặc trốn khỏi ngân hàng

Prompt

Prompt tiếng Trung

制作一段恰好20秒、超写实的虚构开放世界第三人称动作游戏片段。成年女主角的外貌以所提供的身份参考图为准,并在全片保持一致。她留着深色长发,穿深色修身夹克、深色长裤和实用靴子,携带一只旅行袋;全程保持这套服装。故事发生在一座细节丰富的现代城市银行,场景中有安保人员、金库、现金、城市交通和警车。采用跟随她身后或近侧的第三人称游戏视角,呈现真实的游戏动画、光照和反射,并加入带小地图和简短任务提示的游戏 HUD。时间安排:0–3秒,她进入银行,HUD 显示“M​​ISSION START — BANK HEIST — STEAL THE CASH”。3–5秒,她通过安保区域,抵达金库走廊;显示“SECURITY BYPASSED”。5–9秒,她打开金库,将现金装进旅行袋;显示“CASH SECURED”。9–12秒,警报响起,红色警示灯闪烁,她穿过大厅向出口奔去,周围的人有所反应;显示“ALARM TRIGGERED — ESCAPE”。12–16秒,她上了一辆深色逃逸车,驶过城市街道,警车在后方追赶。16–18秒,她拐进狭窄巷道,甩开追赶的警车。恰好在18秒处硬切一次,转到隐蔽安全屋的车库。18–20秒,她提着装满现金的旅行袋下车,站在车旁;显示“MISSION PASSED — CASH SECURED — ESCAPE SUCCESSFUL — RANK S”。全片保持高预算游戏引擎的真实观感,使用第三人称 HUD 和可信的动作表现。不要做成真人实拍、电影风格、动漫或卡通效果;不要瞬移或出现血腥暴力。

Prompt tiếng Anh

Create a 20-second ultra-realistic, fictional open-world third-person action game sequence. Use the supplied identity reference image for the adult female protagonist’s appearance and keep her consistent throughout. She has long dark hair and wears a dark fitted jacket, dark pants, practical boots, and carries a duffel bag; preserve this outfit throughout. Set the mission in a detailed modern city bank with security staff, a vault, cash, city traffic, and police. Use a continuous-feeling third-person gameplay camera behind or near her, realistic game animations, lighting, reflections, and a game HUD with minimap and concise mission notifications. Timeline: 0–3 seconds, she enters the bank as the HUD announces “MISSION START — BANK HEIST — STEAL THE CASH.” 3–5 seconds, she passes the security area and reaches the vault corridor; show “SECURITY BYPASSED.” 5–9 seconds, she opens the vault and puts cash into her duffel bag; show “CASH SECURED.” 9–12 seconds, the alarm activates, red warning lights flash, and she runs through the lobby toward the exit as people react; show “ALARM TRIGGERED — ESCAPE.” 12–16 seconds, she gets into a dark getaway car and drives through city streets as police vehicles pursue. 16–18 seconds, she turns into a narrow alley and loses the pursuing police. At exactly 18 seconds, make one hard cut to a hidden safehouse garage. 18–20 seconds, she steps out beside the car carrying the cash-filled duffel bag; show “MISSION PASSED — CASH SECURED — ESCAPE SUCCESSFUL — RANK S.” Keep the entire sequence in authentic high-budget game-engine visuals, with a third-person HUD and believable movement. No live action, cinematic film style, anime, cartoon, teleportation, or graphic gore.

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