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Аттракцион от первого лица в ином мире

First-Person Roller Coaster Through Another World

«Аттракцион от первого лица в ином мире» — работа с использованием MiniMax H3 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.

Аттракцион от первого лица в ином мире — AI video creation
Аттракцион от первого лица в ином мире

Промпт

Промпт на китайском

生成一段15秒、16:9的电影感写实视频,以连续的第一人称镜头拍摄,不出现剪切或转场。画面下方可见乘客双手握住红色安全横杆,过山车沿着始终连贯一致的轨道疾驰。通过自然的镜头晃动、轨道震动、迎面风压和运动模糊呈现速度感与沉浸感。过山车全程不停,结尾仍在行进中。 0–2秒:驶过阳光明媚、临近草地与湖泊的游乐园,冲向一条黑暗隧道。2–4秒:隧道内,紫色霓虹光逐渐漫上墙壁,环境光线随之变化;驶出后进入未来感赛博朋克城市,四周是发光招牌和高耸建筑。4–8秒:进入温暖的沙色岩壁隧道,尘土扬起,裂纹蔓延;驶出后来到广阔峡谷。8–11秒:下一段通道中逐渐聚起冷雾与霜气;驶出后进入雪山景观,周围有深色峭壁和覆雪松树。11–15秒:彩色几何光线与棱镜般的形体逐渐充满最后一段黑暗通道,随后展开为抽象超现实空间,轨道在发光结构间扭转延伸。确保轨道在所有环境中视觉连贯。采用电影感光影、平滑的向前运动、真实的物理表现和清晰的高清细节。

Промпт на английском

Create a 15-second 16:9 cinematic, photorealistic video in one continuous first-person shot, with no cuts or transitions. The rider’s hands grip a red safety bar at the bottom of the frame as the coaster races along a continuous, consistent track. Use natural camera shake, track vibration, wind pressure, and motion blur to convey speed and immersion. The ride never stops and is still moving at the end. 0–2 seconds: Race through a sunny grassy lakeside amusement park toward a dark tunnel. 2–4 seconds: Inside the tunnel, purple neon spills over the walls and the lighting shifts; emerge into a futuristic cyberpunk city of glowing signs and towering structures. 4–8 seconds: Enter a warm, sand-colored rock tunnel as dust and cracks spread across its walls; emerge into a vast canyon. 8–11 seconds: Cold mist and frost gather in the next passage; emerge into a snowy mountain landscape with dark cliffs and snow-covered pines. 11–15 seconds: Geometric colored light and prismatic shapes gradually fill the final dark passage, opening into an abstract surreal space where the track twists through luminous structures. Keep the coaster track visually continuous through every environment. Cinematic lighting, smooth forward movement, realistic physical behavior, crisp high-definition detail.

Темы и стили

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