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Решающая битва эльфа в серебряной короне среди руин

Silver-Crowned Elf's Ruin Showdown

«Решающая битва эльфа в серебряной короне среди руин» — работа с использованием MiniMax H3 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.

Решающая битва эльфа в серебряной короне среди руин — AI video creation
Решающая битва эльфа в серебряной короне среди руин

Промпт

Промпт на китайском

20秒、16:9的电影级真人奇幻动作序列,写实HDR自然日光,单一连续手持镜头,无剪辑、隐藏转场、甩镜、镜头瞬移或不可能的跳跃。使用所提供的身份参考图作为成年女性精灵战士的外貌参考;全程保持铂金金发、带雀斑的苍白皮肤、尖耳、冰蓝色眼睛、银色王冠和精致银色战甲一致,服装保持完整。场景是有石柱、尘土、废墟、碎石和远山的战场,她手持一把长剑。0-3秒:略宽的镜头展现她进入废墟,镜头逐渐靠近,不同方向的绿皮兽人冲来。3-12秒:镜头贴近跟随战斗,她一次只对付一名敌人;每个兽人的护甲、武器和反应都不同,连续使用斜劈、横向格挡反击、上挑、突刺、招架、闪避和旋身收尾等变化招式。每次转移前出现短暂银白魔法爆闪,她完全消失;镜头继续穿过可见战场,随后另一处爆闪让她在下一名已准备攻击的敌人身旁显现。清楚展示单个敌人的剑击碰撞,并在转向下一人前让其倒下。12-16秒:在碎石和倒下的战士之间加快节奏,镜头动态环绕并后退。16-19秒:一名手持巨型砍刀的重甲兽人指挥官猛烈攻击;她险险闪避,在明亮银光中消失,重新出现在他身后,以干净利落的头顶劈击将其击倒。19-20秒:定格她站在倒下的敌人之间,尘土和飘动的布料逐渐平息。保持面部、护甲、头发、剑刃、碎屑、粒子和环境纹理清晰,控制运动模糊。加入真实剑刃碰撞、铠甲撞击、脚步、魔法爆裂声、战场环境声和逐渐增强的电影配乐;不要对白、字幕、重复角色、解剖错误、多余肢体、柔焦或夜景。

Промпт на английском

20-second 16:9 cinematic live-action fantasy action sequence, photorealistic HDR daylight in one continuous handheld shot with no cuts, hidden edits, whip pans, teleporting camera, or impossible jumps. Use the supplied identity image as the appearance reference for the adult female elven warrior throughout; keep her platinum-blonde hair, pale freckled skin, pointed ears, icy blue eyes, silver crown, and elegant silver battle armor consistent, while preserving her intact outfit. In a ruined battlefield of stone pillars, dust, rubble, and distant mountains, she carries one longsword. 0-3s: begin slightly wide as she advances through the ruins, camera gradually approaching while varied green-skinned orcs charge from different directions. 3-12s: follow close action as she defeats opponents one at a time, each enemy distinct in armor, weapon, and reaction; use changing diagonal cuts, horizontal counters, rising slashes, thrusts, parries, evasive strikes, and spinning finishes. Before each relocation, a brief silver-white magical burst makes her disappear completely; the camera continues moving through the visible battlefield, and a burst reveals her beside the next attacker already striking. Show clear single-opponent impacts and each defeated enemy falling before attention shifts. 12-16s: intensify the pace among rubble and fallen warriors, with dynamic circling and backing camera movement. 16-19s: a huge armored orc commander with a heavy cleaver attacks aggressively; she narrowly dodges, vanishes in a bright silver flash, reappears behind him, and delivers one clean overhead finishing strike. 19-20s: hold on her standing among defeated warriors as dust and loose fabric settle. Keep faces, armor, hair, sword edges, debris, particles, and textures crisp with restrained motion blur. Include realistic sword clashes, armor impacts, footsteps, magical crackles, battlefield ambience, and rising cinematic percussion; no dialogue, captions, subtitles, duplicated characters, anatomy errors, extra limbs, soft focus, or night lighting.

Темы и стили

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