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Зелёные листья сковывают пламя: лесной финал

Green Leaves Bind the Flame: Forest Finale

«Зелёные листья сковывают пламя: лесной финал» — работа с использованием MiniMax H3 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.

Зелёные листья сковывают пламя: лесной финал — AI video creation
Зелёные листья сковывают пламя: лесной финал

Промпт

Промпт на китайском

15秒、4K、作画级特效的二维动漫森林决战,16:9,严格12镜头结构。镜头始终位于东西轴线南侧:翠叶始终在画面左侧/西侧,灰烬在右侧/东侧,只有第6镜头从他背后短暂越轴。成年角色设计与服装保持一致。翠叶是身形精瘦敏捷的成年女性,深绿色高马尾、冷静锐利的眼睛、森林绿无袖战斗 tunic 配白金滚边、深色紧身裤、缠臂和轻靴;女性角色的脸部与外观必须参考所提供的身份图,同时保持上述服装。灰烬是高大魁梧的成年男性,灰白短发、两侧剃短、狞笑,炭黑无袖夹克、深色长裤和重靴。她的武器只能由密织翡翠叶片构成,带白金核心光,不得有刀柄或杆;他的火焰为橙红色、白热核心并散落灰烬。蓝青雾霭黄昏与硬质能力光混合,叶片飘动、灰烬下落、速度线和残影表现沉重冲击。 镜头1(0.0-1.8秒):特写灰烬眼睛,眼神先动,头向右慢倾;纯叶长矛由西向东掠过脸颊,撞凹英雄树后溶解,叶片悬空;焦点转到左侧远处的翠叶。镜头2(1.8-3.2秒):双拳点燃,他由东向西低位冲跃,泥土与火星拖尾。镜头3(3.2-4.8秒):双拳砸出中央陨坑;翠叶向西后空翻,穿过飞扬碎屑并在空中凝成双叶刃,落在陨坑西侧面向东,灰烬起身。镜头4(4.8-5.8秒):环绕拍摄叶刃与火拳交锋,她的斩击割开夹克,他的重拳落空。镜头5(5.8-6.8秒):她化为从三面袭来的叶片群,留下绿色残像,他只击中空气。镜头6(6.8-7.6秒):东侧背后的半成叶影拍他肩膀;他转身挥拳,叶影散去,他愤怒喘息。镜头7(7.6-9.5秒):灰烬进入超新星形态,头发化白焰光环,皮肤裂出白热熔岩纹;白橙爆炸穹顶扩散,蕨类化灰,近处树木炸裂燃烧,英雄树仍站立且保留凹痕。镜头8(9.5-11.0秒):翠叶在爆风前重组,空翻后向西长距离低滑,一手拖地刻出双沟,停在爆炸半径外,袖口冒烟,起身凝视燃烧之星并微笑。镜头9(11.0-12.3秒):树冠、落叶和第1镜头悬空叶片汇聚成巨大翡翠叶蛇,白金核心贯穿鳞片,俯冲缠住灰烬;被烧毁的叶圈立即补回。镜头10(12.3-13.3秒):叶圈收紧如灯笼,内部光芒逐渐熄灭,灰烬在缝隙间睁大眼睛。镜头11(13.3-14.2秒):封印后短暂寂静,灰烬落下,藤蔓和新绿覆盖焦土及被封住的身躯。镜头12(14.2-15.0秒):宽阔冷绿色复苏森林,疲惫的灰烬跪坐在叶蛇封印中,雾气与叶片沉降,翠叶在左侧警戒。保持陨坑、焦黑英雄树和所有伤痕连续,结尾回到清凉新绿。无文字、标志或真人画面。

Промпт на английском

15-second 4K sakuga-grade 2D anime fight in a misty old-growth forest clearing, strict 12-shot structure, 16:9. Keep the camera south of the west-east axis: Verdant always screen-left/west, Cinder screen-right/east, except the single shoulder-tap beat behind Cinder. Use consistent adult character designs and intact clothing. Verdant is a lean athletic adult woman with long dark-green hair in a high ponytail, calm sharp eyes, sleeveless forest-green combat tunic with white-gold trim, fitted dark leggings, wrapped forearms and light boots; use the supplied identity image for her face and appearance, while preserving this outfit. Cinder is a tall heavy-built adult man with ash-grey hair shaved at the sides, jagged grin, charcoal sleeveless jacket, dark trousers and heavy boots. Her weapons are only densely woven emerald leaves with white-gold cores, no shafts or hilts; his fire is ember-orange with white-hot cores and ash. Painterly blue-teal twilight, hard power lighting, fluttering leaves, falling ash, speed lines, smear frames and weighty impacts. Shot 1, 0.0-1.8s: extreme close-up of Cinder; his eyes move, then he lazily tilts right as a pure leaf spear flies west to east past his cheek and dents the hero tree, dissolving into suspended leaves; rack focus to Verdant at screen-left. Shot 2, 1.8-3.2s: his fists ignite and he launches east to west in a low tracking shot, dirt and embers trailing. Shot 3, 3.2-4.8s: fists crater the clearing center; Verdant back-handsprings westward through debris, forming twin leaf blades mid-flip, landing west of the crater facing east while Cinder rises. Shot 4, 4.8-5.8s: orbiting blade-versus-burning-fist exchange; her arcs cut his jacket, his heavy punches miss. Shot 5, 5.8-6.8s: she dissolves into a swarm of blade-edged leaves attacking from three angles, leaving green afterimages as he boxes air. Shot 6, 6.8-7.6s: a half-formed leaf silhouette east behind him taps his shoulder; he whirls and scatters it, raging. Shot 7, 7.6-9.5s: Cinder transforms into SUPERNOVA, hair a white-fire corona, magma cracks glowing white-hot; a wide white-orange blast dome erupts, ferns ash, nearby trees splinter and burn, hero tree remains scorched and dented. Shot 8, 9.5-11.0s: Verdant reforms ahead of the blast, handsprings into a long westward slide with one hand dragging twin trenches, stops beyond the radius, rises smoking sleeve, studies the burning star and smiles faintly. Shot 9, 11.0-12.3s: canopy and leaf litter converge, including the suspended shot-1 leaves, into a colossal emerald leaf serpent with a white-gold core that dives and coils Cinder; burned coils are replaced instantly. Shot 10, 12.3-13.3s: coils tighten like a lantern, his glow gutters out, eyes widening between layers. Shot 11, 13.3-14.2s: silence after the seal; ash settles, vines and green growth sprout over the scorched ground and Cinder’s sealed form. Shot 12, 14.2-15.0s: wide cool-green regrowing forest; the exhausted armored Cinder is kneeling/seated within the leafy seal as mist and leaves settle, while Verdant stands watch at screen-left. Preserve all damage continuity, crater, scorched hero tree and cool green resolution. No text, logos or live action.

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