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Линяющее чудовище в доме с масляной лампой

Molting Monster in the Oil Lamp House

«Линяющее чудовище в доме с масляной лампой» — работа с использованием MiniMax H3 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.

Линяющее чудовище в доме с масляной лампой — AI video creation
Линяющее чудовище в доме с масляной лампой

Промпт

Промпт на китайском

制作一段20秒、16:9的电影感AAA奇幻游戏CG恐怖场景,所有人物与怪物都保持统一的电脑生成雕刻材质。女性角色的脸部与外观必须匹配所提供的身份参考图;保持她成年女性身份、灰褐色连帽上衣、深色长裤和棕色束发不变。不要真人实拍感、cosplay、2D动画、黑边、文字、标识、字幕、界面或水印。地点是深夜破旧小屋:暗褐木地板、污旧土墙、米灰窗帘、蒙布家具,右侧地板放一盏持续轻颤的玻璃油灯,暖琥珀低照度与清晰深阴影贯穿全片。画面中始终只有两个主体:左侧跪地的惊恐成年女性,以及右侧巨大蹲伏的红褐色人形怪物。怪物四肢极长、肌肉与肋骨起伏明显,脸上覆盖苍白仿人外层,稀疏黑发;揭开后露出连续的暗红长脸、深陷鼻腔和多层细齿。0.00–0.60秒:怪物苍白、瞪眼、露齿笑脸的正面极近景,极慢推进。0.60–3.10秒:怪物自己的双手抓住额头与下颌外层,缓慢纵向撕开,出现拉伸纤维和摆开的黑发,连续露出内部红色长脸,不切镜、不增加头颅。3.10–4.90秒:红色内脸张开纵长多齿嘴,黏连纤维松开,只发出低哑无语言生物声。4.90–7.20秒:硬切女性惊恐近景,睁大双眼、急促呼吸,受油灯下方照明。7.20–10.90秒:两只巨大怪物手进入画面,一只压住她额头,一只托住下颌,逐步迫使她张大嘴;她始终跪地且清醒,接触关系清楚,不遮住眼鼻。10.90–14.00秒:硬切低位侧面宽景,建立女性在左、怪物在右、油灯在旁的空间关系;怪物长臂固定她的头,身体向前弯低。14.00–20.00秒:保持同一侧面宽景,怪物屈曲膝髋、颈部和躯干,将畸长头部靠近并部分探入女性超自然扩大的口部,巨大肩背、躯干和腿仍留在外面;保持重量感、接触、阴影与灯焰颤动。以持续进行中的动作结束,不展示完全吞入、死亡、逃跑或变身完成。全片保持暖琥珀色调和小屋地理连续。禁止血浆飞溅、肢解、额外肢体、重复头颅、身体透明穿模或身体互换。声音严格为画内声:灯火、空气、木板吱响、衣料摩擦、呼吸、面部外层湿涩拉裂声、手部接触声和低沉关节摩擦;绝对禁止背景音乐、配乐、旋律、持续音、节奏脉冲、对白、旁白或可理解词语。

Промпт на английском

Create a 20-second 16:9 cinematic AAA fantasy game CGI horror scene, fully computer-generated with consistent sculpted character materials for both humans and monster. Use the supplied identity reference image for the adult female character’s face and appearance; keep her gray-brown hooded top, dark trousers, brown tied-back hair, and adult identity intact. No live-action look, cosplay, 2D animation, borders, text, logos, subtitles, UI, or watermark. In a cramped derelict cabin at night, with dark brown wood flooring, dirty earthen walls, beige curtains, covered furniture, and one flickering glass oil lantern on the floor at right, maintain warm amber low light and deep readable shadows. Exactly two subjects: a frightened adult woman kneeling on the left, and one enormous crouched red-brown humanoid monster on the right with extremely long limbs, ribbed musculature, pale human-like facial covering, sparse black hair, and a continuous elongated inner face with layered teeth. 0.00–0.60: extreme frontal close-up of the monster’s pale, wide-eyed, unnaturally smiling face, slight slow push-in. 0.60–3.10: its own hands grip the forehead and jaw covering and slowly pull the pale facial layer apart vertically, with stretching fibers and hair moving aside, revealing the continuous red inner face without a cut or duplicate head. 3.10–4.90: the exposed monster opens its long toothed mouth; wet connective fibers relax, with only a low nonverbal creature sound. 4.90–7.20: hard cut to the woman’s frightened close-up, eyes wide, breathing rapidly, lit from below by the lantern. 7.20–10.90: two huge monster hands enter, one pressing her forehead and one supporting her jaw, gradually forcing her mouth wider while she remains kneeling and conscious; keep contact physically clear and do not cover her eyes or nose. 10.90–14.00: hard cut to a low side wide shot establishing the woman screen-left and the much larger crouched monster screen-right beside the lantern; its long arms hold her head as it bends toward her. 14.00–20.00: continue the same side wide shot as the monster folds its knees, hips, neck, and torso forward, bringing its elongated head to and partially into the woman’s supernaturally widened mouth while its massive shoulders, torso, and legs remain outside; preserve grounded weight, contact, shadows, and lantern flicker. End mid-action, without complete swallowing, death, escape, or transformation. Keep the warm amber palette and cabin geography consistent. No gore splashes, dismemberment, extra limbs, duplicate heads, body transparency, or body swapping. Audio must be strictly diegetic only: lantern flame, room air, wood creaks, cloth friction, breathing, wet facial-layer stretching, hand contact, and low joint movement; absolutely no music, score, melody, tonal drone, rhythmic pulse, dialogue, narration, or intelligible words.

Темы и стили

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