OpenZhenZhen AI 提示词画廊 · MiniMax H3 · video

斑马线悬停物品与抬腿接物

Hovering Objects at the Crosswalk and Lifting a Leg to Catch

斑马线悬停物品与抬腿接物,使用同名原始提示词配对并提供中英文版本

斑马线悬停物品与抬腿接物 — AI video creation
斑马线悬停物品与抬腿接物

提示词 / Prompt

中文提示词

人脸面部ID参考@image1,场景服饰等参考@image2、,保持她的大而圆的深色眼睛、椭圆脸型、鼻唇比例与披散棕色长发。人物穿首帧的黑色长西装外套、高领不透黑色常规连衣裙、黑色丝袜与黑色尖头高跟鞋,裙摆到膝盖并完整覆盖臀部和大腿上部,手臂挂着黑灰三角拼片手提包。服装按用户确认改为常规连衣裙,其余场景与动作保持参考片。场景始终是斑马线、米色石墙和深色窗户,背景行人正常行走。按下述原片硬切顺序拍摄,不做一镜到底,不添加环绕或甩镜。开场已经进入物品脱手后的悬停状态,不重新表演行走或摔倒。 0–0.87秒:保持首帧上身构图,人物双臂向两侧展开,眼睛睁大、嘴张开。一个橙色三摄手机悬在画面左侧脸旁,背面朝镜头;一只棕色白盖咖啡纸杯悬在胸前偏右;一副黑色猫眼眼镜悬在额头上方。三件物品缓慢转动但暂不落下,手提包仍挂在画面右侧手臂上。 0.87–4.20秒:依次硬切三个固定机位细节镜头。0.87–2.13秒为橙色手机背面的前景特写,人物睁眼张嘴的脸在后方虚化;2.13–3.20秒为倾斜悬停的纸杯、几颗停在空中的咖啡液滴和高跟鞋尖特写,此时杯子还没有接触鞋;3.20–4.20秒为悬停的黑色猫眼眼镜特写,后方人物脸部虚化。三个特写均保留原片的细白尺寸箭头与简短数字示意,不新增品牌标题或解释字幕。 4.20–8.30秒:硬切回正面全身。人物双臂展开,手机仍在脸旁、杯子在胸前、眼镜在头前;双腿暂时叠加半透明骨骼线条,两个膝关节出现暖黄色光点,短白箭头提示屈膝方向。叠图逐渐消退,她抬起画面左侧的膝盖并单脚站立;三件物品随之恢复下落,手机翻向水平,纸杯向抬起的鞋前端下降,眼镜降到唇前。 8.30–10.93秒:8.30秒硬切至上身和抬起膝盖的近景。人物低头,用嘴部接住降到唇前的眼镜,橙色手机平稳横落在抬起的大腿上方的连衣裙布料表面,不用手接,不掀开裙摆。9.27秒再硬切至略侧向全身构图:手机水平放在裙料覆盖的大腿上,白盖纸杯直立在同一条抬起腿的高跟鞋前端,另一只脚踩地;她双臂展开稳住平衡,裙摆保持正常覆盖,手提包不脱离手臂。 10.93–12.93秒:硬切面部特写。人物低头,用画面左侧的手捏住唇前镜框,连续抬起并把眼镜戴回鼻梁,轻扶镜框后放开;随后抬头睁眼面向镜头,表情由张嘴睁眼转为嘴闭合的平静状态。眼镜只有这一副,不瞬间复制;手机和纸杯保持画外已有支撑状态。 12.93–15秒:硬切回正面全身。人物保持抬腿姿势后,借腿和鞋的上扬把大腿上的手机与鞋前端的纸杯弹起;两件物品先离开支撑点升至双手上方,再分别落入画面左侧手中的手机握持和右侧手中的杯子握持。她放下抬起的腿,继续向镜头走,手机短暂抬至脸旁,眼镜始终戴好,手提包仍挂在原手臂上,以拿稳两件物品的状态收尾。 全程保留一个橙色手机、一只白盖纸杯、一副黑色眼镜、一只几何手提包及同一名主角;不让物品穿过身体、互相融合或凭空复制。悬停仅作用于脱手物品,不冻结背景行人。不得新增跌倒、滚地、杯子爆裂或其他救场手势,不改变接触顺序,不插入原片18秒后的举手机屏幕和关注文案。尺寸示意与骨骼叠图只在指定阶段出现,不增加字幕、Logo或水印。声音未核实,视觉生成不编造对白、配乐或动作音效;可后期使用参考片对应区间音轨。

English prompt

Use @image1 for facial identity and @image2 for scene/clothing. Preserve large round dark eyes, oval face, nose/lip proportions and loose long brown hair. Keep the first-frame long black blazer, opaque high-neck ordinary black dress, black tights, pointed black high heels and black/gray triangular-panel handbag on her arm. The dress reaches knees and fully covers buttocks and upper thighs; retain the user-confirmed ordinary dress change while copying all other reference scene/actions. Stay at the zebra crossing with beige stone wall, dark windows and normally walking background pedestrians. Follow original hard cuts below, not a single take; no orbit or whip pan. Start already in the hovering state after objects left her hands, without replaying walking or falling. 0–0.87s: Retain opening upper-body composition, arms spread, eyes wide and mouth open. One orange triple-camera phone hovers beside her face on screen left, its back toward lens; one brown coffee paper cup with white lid hovers chest-right; one pair of black cat-eye glasses hovers above forehead. All three rotate slowly without falling yet. Handbag remains on screen-right arm. 0.87–4.20s: Hard-cut through three fixed-camera inserts: 0.87–2.13s orange phone-back foreground close-up, surprised face blurred behind; 2.13–3.20s tilted hovering cup, several suspended coffee drops and heel toe, cup not touching shoe yet; 3.20–4.20s floating cat-eye glasses, face blurred behind. Preserve reference thin white dimension arrows and short numerical diagrams in these inserts only, no added brand title or explanatory captions. 4.20–8.30s: Hard cut frontal full body. Arms spread, phone beside face, cup at chest and glasses in front of head. Brief translucent skeletal leg lines with warm-yellow knee dots and short white arrows showing bend direction. As overlays fade, lift screen-left knee and stand on one foot. Objects resume falling: phone turns horizontal, cup descends toward raised shoe's front and glasses descend before lips. 8.30–10.93s: At 8.30s hard cut close to upper body/raised knee. Look down and catch glasses at lips with mouth. Orange phone lands level on dress fabric covering the raised thigh, no hand catch or lifting hem. At 9.27s hard cut slightly side-on full body: phone lies horizontally on covered thigh, white-lid cup upright on front of that same raised-leg high heel, other foot grounded. Arms spread for balance, ordinary skirt coverage retained, bag stays on arm. 10.93–12.93s: Hard cut face close-up. Head down, screen-left hand takes glasses frame from lips and continuously raises it onto nose. Lightly adjust and release, then raise head/open eyes to lens, expression shifts from open-mouthed surprise to closed-mouth calm. Only one glasses pair, no duplication. Phone/cup retain offscreen support states. 12.93–15s: Hard cut frontal full body. From raised-leg pose, upward leg/shoe movement tosses phone from thigh and cup from shoe; both visibly leave supports and rise above hands before separately landing as phone in screen-left hand and cup in screen-right hand. Lower raised leg and walk toward camera, phone briefly lifted near face, glasses remain worn, bag on original arm. End holding both objects securely. Retain exactly one orange phone, one white-lid paper cup, one glasses pair, one geometric handbag and one protagonist. No body intersections, merging or invented copies. Hover applies only to released props, never freezes background walkers. No added falling/rolling, exploding cup or rescue gestures, no changed contact order. Do not insert reference post-18s phone-screen/follow-message content. Dimension and skeleton diagrams only in specified phases; no added subtitles, logo or watermark. Sound unverified: do not fabricate dialogue, music or action sound effects; corresponding reference audio segment may be added in post.

主题与风格

查看 API 模型

探索更多图片和视频提示词 · 生成图片 · 生成视频 · 在 AI 画布中创作

  • 从厨房到客厅的温馨相遇

    制作一段写实真人风格的16:9视频,时长恰好15秒,镜头连续平滑移动,不切镜。使用提供的身份参考图来呈现成年女性的外貌,保留她的面部身份、棕色长发、自然身材比例和参考图中的服装;她穿浅色长袖上衣和蓝色牛仔裤。画面中只有一位女性。使用提供的外观参考图呈现小型腊肠犬,保留黑棕色毛色、修长身躯、短腿、下垂耳朵和自然比例。画面中只有一只狗。 场景是一处自然可信的住宅室内,包含木质橱柜厨房、不锈钢家电、餐区以及相连的客厅,整个过程中保持房间布局和家具位置一致。白天,女性自然地从厨房走向客厅,镜头从她身侧略偏后方平稳跟拍。镜头继续平滑绕过厨房,展现餐区和客厅。一只小型腊肠犬站在客厅椅子附近的地板上,望向

  • 鳞片之间

    创作一段时长20秒、画幅16:9的电影感微距到全景展现。镜头从一片微小的蜥蜴鳞片开始:鳞片干燥、层叠,带有细微的脊线、低饱和的大地色调和淡淡的尘土光泽。镜头缓缓向左移动并拉远,展现更多排列紧密的爬行动物皮肤,每片鳞片都自然衔接。随后向右摇摄,呈现完整的蜥蜴:它静静停驻,姿态警觉,身体纤细,皮肤纹理清晰。让动物的特征从对单片鳞片的近距离观察中逐步显现,最终展现完整的动物。采用自然写实的细节、克制的大地色调、柔和的定向光线和流畅沉稳的运镜;不要切镜、文字或其他主体。

  • 小径上的骏马由步行转为疾驰

    生成一段20秒、16:9的电影感野生动物风格镜头:一匹马沿着自然土路小径前进。前10秒,马以稳定速度平静行走,清晰呈现完整身体,并展示真实的蹄部落点。约在中点时,马平顺加速,随后在剩余10秒沿同一条小径充满活力地疾驰。摄像机保持一致的侧后方跟拍角度,让马始终成为主体。使用自然日光、稳定曝光、真实的身体结构与运动,蹄部扬起轻微尘土,并呈现细致的户外环境。全程保持空间和时间连续性,不要剪辑、额外动物、人物、文字、标志或音频。

  • 狗狗玩球后躺下

    生成一段时长20秒、画幅比例16:9的视频。一只友善的狗在室内铺有地毯的地面上积极玩球,用鼻子推动、用爪子拍球,并短暂追逐球。视频中段,狗突然停下,放低身体,平静地躺在球旁边的地毯上。使用清晰连续的镜头,呈现自然可信的犬类动作、稳定构图、柔和室内光线和真实纹理。按时间顺序展示:先玩球,随后躺下。不添加文字、标志或人物,也不需要源视频或音频输入。

  • 黑暗荒原天葬巨像

    生成一段15秒、16:9画幅的电影感一镜到底视频。风格为东方黑暗神话、天葬意象、巨物恐惧与中国式超现实灾厄景观。无对白、无旁白。整体色调为冷灰、骨白、旧金和暗红;天空低压惨白,大量羽毛持续如雪般飘落。0:00-0:03:85mm长焦微距极近特写,浅景深。骨白羽毛落在一只半埋于黑色冻土中的巨大青铜铃铛上。铃铛表面有古老符纹、裂纹和干裂血锈。每片羽毛落下都引发几乎听不见的低频闷响,细小石粒随之震动。冷顶光,阴影纯黑。0:03-0:08:镜头贴地后拉并略微抬升,以35mm平稳滑行。黑色荒原上遍布倾斜木桩、残破祭幡和羽毛覆盖的地面。镜头掠过巨大的枯鹿角,它们先像普通遗骸,随后显露为更庞大存在的一部分。

  • 极地搏斗与客厅现实的无缝匹配剪辑

    生成一段20秒、16:9的电影感视频。使用所提供的身份参考图,贯穿全片保持成年女性的面部外观一致;荒野段保持她穿着破旧皮毛与皮革服装,匹配剪辑后换成宽松的居家衣服。不要使用或要求提供源视频或源音频。 0:00–0:09:在强烈日光下的冰冻荒野中进行一镜到底的手持拍摄。风将雪吹过蓝白色冰面,形成锐利的蓝色阴影,并能看见呼吸白气。一名手持剑的女性以绝望的双手求生动作后退,与一头巨大的北极熊搏斗。镜头从远景逐渐推进到中近景,以平视角度沿北极熊跃起的方向移动,呈现28毫米到35毫米的镜头感觉。保持双方身体沉重、清晰且动作连续:北极熊迅速逼近,她站稳、后仰,并始终用刀刃隔在两者之间。采用自然主义电影胶