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링 위의 카툰 불독

Cartoon Bulldog in the Boxing Ring

‘링 위의 카툰 불독’은(는) MiniMax H3로 만든 작품입니다. OpenZhenZhen에서 원본 프롬프트와 생성 예시를 살펴보고 새로운 창작에 활용해 보세요.

링 위의 카툰 불독 — AI video creation
링 위의 카툰 불독

프롬프트

중국어 프롬프트

创作一段时长20秒、16:9的拳击片段,场景设在座无虚席的复古拳击馆。一只体格健壮的大型斗牛犬拳击手以手绘二维卡通形象呈现,脸部和身材比例保持一致,戴红色拳套、穿红白条纹短裤;它始终保持明显的插画风格,不变成写实形象。对手是一名成年男性拳击手,采用照片级写实风格,戴蓝色拳套、穿深色短裤。保持裁判、拳台、观众和头顶聚光灯的视觉连贯。将经典手绘卡通与真人写实结合,营造热烈的场边体育纪录片质感:手持摄影、跟随动作的摇摄、自然抖动、运动模糊、焦点呼吸、褪色的35毫米胶片色彩、柔和镜头光晕、轻微画格抖动,以及自然变化的胶片颗粒。观众应有明显反应。漫画效果克制使用,采用粗粝不规则的轮廓线、褪色的红黄白黑墨色、网点和轻微套印错位。快速出拳时短暂加入速度线,偶尔使用小型撞击爆发效果,并在人物短暂眩晕时出现黄色星星。拳击动作应有运动感且风格化,不出现血腥伤害。 镜头1(0.0–1.7秒):高处大全景展现挤满观众的拳击馆和聚光灯下的拳台。两名拳手从对角落步入场地中央,镜头缓慢推进。 镜头2(1.7–3.3秒):隔着围绳拍摄场边全景。裁判退开,两名拳手举起拳架并谨慎绕圈。 镜头3(3.3–5.0秒):贴近拳台的低机位。斗牛犬打出刺拳,人类拳手闪躲并还击,斗牛犬挡下攻击。镜头自然快速摇摄,跟随交手动作。 镜头4(5.0–7.2秒):人类拳手以短促组合拳持续进攻,斗牛犬举起拳套防守。干净命中时短暂加入速度线和小型撞击爆发效果;镜头跟随两人移动,斗牛犬边挡边后退。 镜头5(7.2–9.2秒):从对侧拍摄的近景。斗牛犬挡住人类拳手的连续出拳,随后打出一记短促勾拳。命中处出现小型红色漫画爆发效果。 镜头6(9.2–11.5秒):从人类拳手肩后拍摄。他打出有力的直拳,斗牛犬下潜闪过,随后稳住脚步打出快速右直拳反击,以短暂速度线和一帧动作拖影强调速度。 镜头7(11.5–13.7秒):贴近拳台拍摄斗牛犬的反击命中人类拳手脸颊。短暂表现脸颊受力变形和汗珠飞散,加入醒目的复古漫画撞击爆发效果与瞬间白色闪光;人类拳手踉跄后退,观众随之欢呼。 镜头8(13.7–15.8秒):人类拳手仍站着但显得眩晕,头顶短暂出现黄色星星。斗牛犬先击中身体,再打出一记带速度线和小型撞击爆发效果的短勾拳。 镜头9(15.8–18.0秒):贴近拳台的低角度斜拍。斗牛犬打出一记短促上勾拳;人类拳手安全地倒在拳台上。裁判介入,斗牛犬退开。 镜头10(18.0–20.0秒):高处大全景收尾。人类拳手仍倒地时,裁判在站立的斗牛犬身旁示意比赛结果。观众欢呼,纸彩带飘入拳台,镜头缓慢推进。每个镜头均为连续拍摄,镜头内不跳换机位。

영어 프롬프트

Create a 20-second, 16:9 boxing sequence in a packed vintage arena. A large, muscular hand-drawn 2D bulldog boxer with a consistent face and proportions wears red gloves and red-and-white striped shorts; he remains visibly illustrated throughout and never becomes realistic. His opponent is a photorealistic adult male boxer wearing blue gloves and dark trunks. Keep the referee, ring, crowd, and dramatic overhead spotlights consistent. Use the contrast of classic hand-drawn cartoon and live-action realism, with a heated ringside sports-documentary look: handheld camera movement, reactive pans, natural shake, motion blur, focus breathing, faded 35mm colors, soft lens bloom, subtle gate weave, and naturally varying film grain. The crowd is visibly animated. Use restrained vintage comic effects with thick imperfect outlines, faded red, yellow, white, and black ink, halftone dots, and slight print misregistration. Use brief speed lines on fast punches, occasional small impact bursts, and a short daze effect with yellow stars. Keep the boxing action athletic and stylized, with no graphic injury. Shot 1 (0.0–1.7): Elevated wide view establishes the packed arena and spotlighted ring. The fighters leave opposite corners and approach center as the camera pushes in. Shot 2 (1.7–3.3): Wide ringside view through the ropes. The referee steps back; both boxers raise their guards and circle cautiously. Shot 3 (3.3–5.0): Low ringside angle. The bulldog jabs; the human dodges and counters, and the bulldog blocks. A quick natural pan follows the exchange. Shot 4 (5.0–7.2): The human presses with a short combination against the bulldog’s raised gloves. Use brief speed lines and a small impact burst on a clean punch; track their movement as the bulldog gives ground. Shot 5 (7.2–9.2): Closer view from the opposite side. The bulldog guards against the human’s punches, then lands a compact hook. Show a small red comic burst at contact. Shot 6 (9.2–11.5): Over the human’s shoulder, he throws a strong straight punch and misses as the bulldog slips beneath it. The bulldog plants his feet and counters with a fast right straight, marked by brief speed lines and a one-frame smear. Shot 7 (11.5–13.7): Tight ringside view of the bulldog’s counter landing on the human’s cheek. Show momentary cheek compression, flying sweat, a bold vintage impact burst, and a brief white flash; the human staggers back as the crowd reacts. Shot 8 (13.7–15.8): The dazed human remains standing, with yellow stars appearing briefly. The bulldog lands one body punch, then a short hook with speed lines and a small impact burst. Shot 9 (15.8–18.0): Low diagonal ringside angle. The bulldog lands a compact uppercut; the human falls safely to the canvas. The referee intervenes and the bulldog steps back. Shot 10 (18.0–20.0): Elevated wide ending. The referee signals the result beside the standing bulldog while the human remains down. The crowd cheers and paper streamers drift into the ring as the camera slowly pushes closer. Each shot is a continuous camera take with no position jump within the shot.

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