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Future Vision of the Ruined City

Future Vision of the Ruined City — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Future Vision of the Ruined City — AI video creation
Future Vision of the Ruined City

Prompt

Chinese prompt

制作一段20秒、16:9的电影感三维环境短片,描绘一座灾难性撤离后被自然重新占据的东欧废弃城市。画面展现空置的公寓楼、蔓延的街道植被、生锈的车辆、龟裂的混凝土、远处的工业建筑,以及笼罩全景的柔和大气雾霭,并配合富有戏剧性的光线变化。采用高度细致的CG艺术风格,结合物理基础光线追踪、克制的赛璐璐阴影点缀、真实材质、电影化构图,以及具有Unreal Engine 5、Maya和Octane质感的精致渲染。开场以缓慢的航拍镜头掠过寂静城市,随后下降穿行于被植被覆盖的街道,近距离经过风化的建筑细节,最后以宽阔远景收束:阳光穿透雾霭,突出衰败与顽强植物生命之间的对比。保持连贯的空间关系、树叶和尘埃的细微风动、真实的全局光照、清晰纹理、克制的调色和流畅的摄影机运动。不要出现人物、文字、标志、浮水印、对白或依赖音频才能理解的事件。

English prompt

Create a 20-second 16:9 cinematic 3D environment film depicting an abandoned Eastern European city reclaimed by nature after a catastrophic evacuation. Show empty apartment blocks, overgrown streets, rusting vehicles, cracked concrete, distant industrial structures, and soft atmospheric haze under dramatic changing light. Use a highly detailed CG art aesthetic with physically based ray tracing, controlled cel-shading accents, realistic materials, cinematic composition, and polished Unreal Engine 5, Maya, and Octane-style rendering. Begin with a slow aerial glide over the silent city, descend through vegetation-covered streets, pass close to weathered architectural details, then end on a wide view where sunbeams cut through haze and emphasize the contrast between decay and resilient plant life. Maintain coherent spatial continuity, subtle wind movement in leaves and dust, realistic global illumination, sharp textures, restrained color grading, and smooth camera motion. No people, text, logos, watermarks, dialogue, or audio-dependent events.

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