OpenZhenZhen AI Prompt Gallery · MiniMax H3 · video
Pixel Dragon's Castle Dungeon Showdown
Pixel Dragon's Castle Dungeon Showdown — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Prompt
Chinese prompt
制作一段20秒、16:9的电影感预渲染奇幻游戏过场动画,采用低分辨率多边形风格。场景位于城堡地下的巨大洞窟大厅,一条庞大的棱角分明的巨龙停在金币堆上,周围有由简单几何形状构成的钟乳石和宝箱。开场以戏剧性镜头展现巨龙以僵硬、机械的弧线缓慢扇动翅膀。随后切换到宽阔固定机位,身披铠甲、手持拔出长剑的骑士进入画面。巨龙向骑士喷出锥形的像素化火焰;地面震动,低分辨率尘土效果在地面扩散,战斗随即开始。采用明确的游戏过场节奏、锐利的多边形轮廓、有限的纹理,以及黑暗洞窟阴影中醒目的火光,确保动作清晰易读。不要对白、字幕、标志,也不要依赖音频的提示,不使用源视频或源音频。
English prompt
Create a 20-second, 16:9 cinematic pre-rendered fantasy game cutscene in a low-resolution polygonal style. In a cavernous hall beneath a castle, a massive angular dragon perches on a mound of gold, with simple geometric stalactites and treasure chests surrounding it. Begin with a dramatic view of the dragon slowly flapping its wings in stiff, mechanical arcs. Cut to a wide, fixed camera angle as an armored knight enters with sword drawn. The dragon unleashes a cone of animated, pixelated fire toward the knight; the ground shakes and a low-resolution dust effect spreads across the floor as the battle begins. Use deliberate game-cinematic pacing, sharp polygonal silhouettes, limited textures, strong firelight against dark cavern shadows, and clear readable action. No dialogue, captions, logos, audio-dependent cues, source video, or source audio.
Topics and styles
Explore more AI image and video prompts · Try image generation · Try video generation · Create on the AI canvas
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