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Symphony of Light and Shadow: Shattered Wine Glass

Symphony of Light and Shadow: Shattered Wine Glass — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Symphony of Light and Shadow: Shattered Wine Glass — AI video creation
Symphony of Light and Shadow: Shattered Wine Glass

Prompt

Chinese prompt

生成一段15秒、16:9的电影感写实视频:镜头贴近地面,以广角展示房间地板。一只装有红酒的透明酒杯以极端慢动作从桌面坠落,翻滚一周并像棱镜般捕捉光线。酒杯撞击地面后,先保持近乎无声半秒,再响起清脆的水晶般碎裂声。酒杯爆裂成数千片清晰可见的碎片,逐一呈现它们在空中旋转、翻腾并形成反光星座。短暂瞬间,红酒仍保持酒杯的幽灵轮廓,随后塌陷成动态飞溅。碎片散落在地板上,每一片都像微型镜子,映照周围房间。保持材质细节锐利、物理运动真实、光影戏剧化和精准的慢动作摄影。不要人物、文字、标志,也不要使用源视频或音频作为输入。

English prompt

Generate a 15-second, 16:9 cinematic photorealistic video at ground level with a wide-angle view of a room floor. In extreme slow motion, a clear wine glass containing red wine falls from a table, tumbles once, and catches the light like a prism. It strikes the floor; hold the impact in near silence for half a second, then introduce a crisp crystalline crack. The glass bursts into thousands of individually visible shards. Track the fragments as they spin and tumble through the air, producing a constellation of bright reflections. For a brief moment, the red wine retains the ghost-shaped outline of the glass before collapsing into a dynamic splash. The shards scatter across the floor, each acting as a tiny mirror reflecting the surrounding room. Preserve sharp material detail, realistic physics, dramatic highlights, and precise slow-motion cinematography. No people, text, logos, or source footage or audio inputs.

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