OpenZhenZhen AI Prompt Gallery · MiniMax H3 · video

Buzzer Beater in an Empty Arena

Buzzer Beater in an Empty Arena — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Buzzer Beater in an Empty Arena — AI video creation
Buzzer Beater in an Empty Arena

Prompt

Chinese prompt

MiniMax H3 视频生成规格:制作一段20秒、16:9电影感篮球绝技镜头,场景是空旷的室内体育馆。篮球运动员站在中场,脚下是抛光木地板,头顶灯光形成清晰的光池。运动员用一根手指旋转篮球,清楚呈现球缝的转动,并带有细微运动模糊。运动员停止旋转,将球落地反弹一次后投篮。镜头平稳跟随篮球,以慢动作展示它飞向篮筐的弧线。篮球击中篮板,擦过篮筐,恰好绕筐一圈,运动员紧张注视,随后篮球干净地落入篮网。用细致的慢动作呈现每一根网绳摆动的入网声势。结尾运动员自信地握拳庆祝,接着随意耸肩,表现出这种水平对他而言稀松平常。采用真实的人体结构和篮球物理、稳定的电影化镜头运动、自然的顶灯照明、清晰的木地板反光,以及高细节慢动作渲染。画面中不得出现文字、标志、水印、其他人物或多余肢体。

English prompt

MiniMax H3 video generation specification: Create a 20-second, 16:9 cinematic basketball trick-shot sequence in an empty indoor gym. A basketball player stands at half court on a polished hardwood floor beneath overhead lights that form distinct pools of illumination. The player spins a basketball on one finger; show the seams rotating clearly with subtle motion blur. The player stops the spin, bounces the ball once, then shoots. Track the ball smoothly in slow motion as it arcs toward the hoop. It strikes the backboard, clips the rim, circles the rim exactly once while the player watches tensely, then falls cleanly through the net. Show every net strand moving in a detailed slow-motion swish. End with the player making a confident fist pump followed by a casual shrug, suggesting this level of skill is routine. Use realistic anatomy and ball physics, stable cinematic camera movement, natural overhead lighting, crisp hardwood reflections, and high-detail slow-motion motion rendering. No text, logos, watermarks, extra people, or extra limbs.

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