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Sword Flight Over the Canyon

Sword Flight Over the Canyon — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Sword Flight Over the Canyon — AI video creation
Sword Flight Over the Canyon

Prompt

Chinese prompt

生成一段20秒、16:9画幅的真人电影写实风格仙侠视频。使用所提供的身份参考图确定成年青衣女子御剑者的外貌与青衣服装,但始终不要直接展示她的脸或身体。全程保持固定位置的第一人称POV视角,仿佛通过她的眼睛观看;向下看时可短暂出现鞋子和部分衣裙。开场镜头向下,看到鞋子与衣物,同时长剑飞过山间峡谷;随后平滑向上摇并转向前方,回到人眼高度,只展示剑尖和前方辽阔景观。保持强烈自然的镜头摇晃感和高速向前飞行,两侧高山巍峨巨大,衬托人物的渺小。剑的长度与尺度全程一致,并与环境保持真实和谐的比例。采用一镜到底、动作流畅、真实光照和大气景深,营造震撼的仙侠氛围。仅通过镜头上摇和下摇改变视野角度,镜头相对人物的位置保持不变。只生成风声与飞行环境音,不要背景音乐、对白或旁白。

English prompt

Create a 20-second, 16:9 live-action cinematic video in a realistic wuxia xianxia style. Use the supplied identity reference image to define the adult female rider’s appearance, including her Qingyi-style clothing, but never show her face or body directly. The entire video remains a fixed-position first-person POV, as if seen through her eyes; only the sword, her shoes, and part of her skirt may briefly appear when looking downward. Begin with a downward gaze revealing the shoes and clothing while the sword flies through the mountain gorge, then smoothly tilt upward and forward to eye level, showing only the sword tip and the vast landscape ahead. Maintain intense natural camera shake and rapid forward flight, with towering mountains on both sides making the rider appear tiny. Keep the sword’s length and scale consistent and physically harmonious with the environment. Use one continuous shot, fluid motion, realistic lighting, atmospheric depth, and a striking immortal-hero fantasy mood. Change viewpoints only through upward and downward camera tilts; the camera position remains fixed relative to the rider. Generate environmental wind and flight sounds only, with no background music, dialogue, or narration.

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