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Diorama of Withering and Bloom

Diorama of Withering and Bloom — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Diorama of Withering and Bloom — AI video creation
Diorama of Withering and Bloom

Prompt

Chinese prompt

制作一段20秒、16:9画幅的俯拍沙动画,场景为有背光的桌面。全程保持固定机位和固定距离。开头,一粒沙被看不见的指尖向上拖动,形成纤细的树苗树干;快速向两侧划动,枝条扩展成繁茂的叶冠,再用迅速点按的动作在每个枝梢塑造圆润的花簇。树木填满画面时,一只平展的手掌从一侧扫过树冠;叶片与花朵碎裂成松散飘散的沙粒,最终沉降为同一棵树的光秃、枯萎形态,枝条向画面下缘低垂。随着树木枯萎,背光逐渐变暗。加入有触感的拖沙声、轻快点按声、较厚重的扫动嘶声和不均匀的沙粒沉降声,并配以缓慢的单簧管独奏:生长时音高上行,崩解时下行,随灯光变暗而淡出。不要文字、标志,也不要使用外部视频或音频输入。

English prompt

Create a 20-second, 16:9 overhead sand-animation film on a backlit tabletop. Keep the camera static at a fixed distance for the entire shot. Begin with a single grain of sand dragged upward by an unseen fingertip to form a thin sapling stem. Rapid side strokes branch into a full leafy canopy, while quick dabbing motions build rounded blossom clusters at the branch tips. As the tree fills the frame, a flat palm sweeps across the canopy from one side; leaves and blossoms break apart into loose drifting grains that settle into a bare, wilted version of the same tree, its branches drooping toward the bottom edge. Gradually dim the backlight as the tree wilts. Use tactile sand-dragging strokes, light dabbing taps, a heavier sweeping hiss, and uneven settling grains, with a slow solo clarinet melody that rises during growth, descends during collapse, and fades with the light. No text, logos, or external footage or audio inputs.

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